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Tuesday, 9 May 2017

Vehicle development

For the development of the vehicles that the characters of the narrative use, I took inspiration from designs from other science-media, such as Star Wars, while also creating completely original designs by 3D modelling miniature ships with the use of building blocks and translating those designs to a spaceship. These concepts use a mixture of both processes while experimenting with vastly different shapes and sizes.


The concept ships shown here are for the development of human star-ships and transports that would take the characters of the story to other locations or worlds throughout the galaxy. I wanted to give each concept a consistent visual style with blue patterning and detailed markings. I believe this created visually appealing designs that showed the wear-and-tear of ships that are part of a lived in world, which would further help with the immersion into the universe of the graphic novel.

If I had dedicated more time to concept development of these vehicles, I would have chosen designs that I thought were effective, and improved upon their structure and visual identity to better fit with my story, as well as incorporate them into the final illustrations of the first graphic novel.


This is an in-universe poster advertisement illustration for a model of spaceship available to purchase on Earth. By making these sorts of objects, it enriches the depiction of worlds in my story by giving detail to the background elements that would be present in cities such as those in my graphic novel. The featured ship is one of my favourite concepts as it has a practical design without unnecessary detail, and would seem to be some sort of cargo ship as of its size and bulbous structure. 

Along with the inclusion of the in-universe price label at the bottom of the advertisement that shows the currency of this future Earth city, this poster is an effective means of immersing the reader into the practical world of my project - making it seem more believable to them. This is important as a good story needs a connection with its audience and this visual connection helps in achieving that. 



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